Vending Items Of [ValeVentas]
ÏeÉ
ein_in01, 198, 84
ID | Name | Refine | Slot | Card0 | Card1 | Card2 | Card3 | Price | Amount |
---|---|---|---|---|---|---|---|---|---|
490180
A mysterious accessory that brings out the potential of a Hero's Weapon-LT. It contains the energy of the Cardinal.
-------------------- ATK +10%, MATK +10%. Decreases Variable Casting Time of all skills by 10%. -------------------- When equipped with : Increases Damage against enemies of every size by 15%. Refine Level of is +10 or higher: Increases Melee Physical Damage by 10%. Increases damage of Axe Stomp by 10%. If the 's Grade is C or higher: POW +5, P.ATK +5. Increases damage of Axe Stomp by additional 10%. -------------------- When equipped with : Increases Damage against enemies of every size by 15%. Refine Level of is +10 or higher: Increases Long range Physical Damage by 10%. Increases damage of Arm Cannon by 10%. If the 's Grade is C or higher: POW +5, P.ATK +5. Increases damage of Arm Cannon by additional 10%. -------------------- Type: Accessory Defense: 10 Weight: 20 Armor Level: 2 -------------------- Requirement: Base Level 205 Meister |
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[1] | None | None | None | None | 30 000 000 z | 1 | |
490180
A mysterious accessory that brings out the potential of a Hero's Weapon-LT. It contains the energy of the Cardinal.
-------------------- ATK +10%, MATK +10%. Decreases Variable Casting Time of all skills by 10%. -------------------- When equipped with : Increases Damage against enemies of every size by 15%. Refine Level of is +10 or higher: Increases Melee Physical Damage by 10%. Increases damage of Axe Stomp by 10%. If the 's Grade is C or higher: POW +5, P.ATK +5. Increases damage of Axe Stomp by additional 10%. -------------------- When equipped with : Increases Damage against enemies of every size by 15%. Refine Level of is +10 or higher: Increases Long range Physical Damage by 10%. Increases damage of Arm Cannon by 10%. If the 's Grade is C or higher: POW +5, P.ATK +5. Increases damage of Arm Cannon by additional 10%. -------------------- Type: Accessory Defense: 10 Weight: 20 Armor Level: 2 -------------------- Requirement: Base Level 205 Meister |
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[1] | None | None | None | None | 30 000 000 z | 1 | |
490180
A mysterious accessory that brings out the potential of a Hero's Weapon-LT. It contains the energy of the Cardinal.
-------------------- ATK +10%, MATK +10%. Decreases Variable Casting Time of all skills by 10%. -------------------- When equipped with : Increases Damage against enemies of every size by 15%. Refine Level of is +10 or higher: Increases Melee Physical Damage by 10%. Increases damage of Axe Stomp by 10%. If the 's Grade is C or higher: POW +5, P.ATK +5. Increases damage of Axe Stomp by additional 10%. -------------------- When equipped with : Increases Damage against enemies of every size by 15%. Refine Level of is +10 or higher: Increases Long range Physical Damage by 10%. Increases damage of Arm Cannon by 10%. If the 's Grade is C or higher: POW +5, P.ATK +5. Increases damage of Arm Cannon by additional 10%. -------------------- Type: Accessory Defense: 10 Weight: 20 Armor Level: 2 -------------------- Requirement: Base Level 205 Meister |
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[1] | None | None | None | None | 30 000 000 z | 1 | |
490172
A mysterious accessory that brings out the potential of a Hero's Weapon-LT. It contains the energy of the Cardinal.
-------------------- ATK +10%, MATK +10%. Decreases Variable Casting Time of all skills by 10%. -------------------- When equipped with : Increases Damage against enemies of every size by 15%. Refine Level of is +10 or higher: Increases Long range Physical Damage by 10%. Increases damage of Rhythm Shooting by 10%. If the 's Grade is C or higher: POW +5, P.ATK +5. Increases damage of Rhythm Shooting by additional 10%. -------------------- When equipped with : Increases Magical Damage against enemies of every size by 15%. Refine Level of is +10 or higher: Increases all property magical damage by 10% Increases damage of Metallic Fury by 10%. If the 's Grade is C or higher: SPL +5, S.MATK +5. Increases damage of Metallic Fury by additional 10%. -------------------- Type: Accessory Defense: 10 Weight: 20 Armor Level: 2 -------------------- Requirement: Base Level 205 Troubadour / Trouvere |
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[1] | None | None | None | None | 30 000 000 z | 1 | |
490172
A mysterious accessory that brings out the potential of a Hero's Weapon-LT. It contains the energy of the Cardinal.
-------------------- ATK +10%, MATK +10%. Decreases Variable Casting Time of all skills by 10%. -------------------- When equipped with : Increases Damage against enemies of every size by 15%. Refine Level of is +10 or higher: Increases Long range Physical Damage by 10%. Increases damage of Rhythm Shooting by 10%. If the 's Grade is C or higher: POW +5, P.ATK +5. Increases damage of Rhythm Shooting by additional 10%. -------------------- When equipped with : Increases Magical Damage against enemies of every size by 15%. Refine Level of is +10 or higher: Increases all property magical damage by 10% Increases damage of Metallic Fury by 10%. If the 's Grade is C or higher: SPL +5, S.MATK +5. Increases damage of Metallic Fury by additional 10%. -------------------- Type: Accessory Defense: 10 Weight: 20 Armor Level: 2 -------------------- Requirement: Base Level 205 Troubadour / Trouvere |
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[1] | None | None | None | None | 30 000 000 z | 1 | |
490171
A mysterious accessory that brings out the potential of a Hero's Weapon-LT. It contains the energy of the Cardinal.
-------------------- ATK +10%, MATK +10%. Decreases Variable Casting Time of all skills by 10%. -------------------- When equipped with : Increases Magical Damage against enemies of every size by 15%. Refine Level of is +10 or higher: Increases all property magical damage by 10% Increases damage of Lightning Land and Diamond Storm by 10%. If the 's Grade is C or higher: SPL +5, S.MATK +5. Increases damage of Lightning Land and Diamond Storm by additional 10%. -------------------- When equipped with : Increases Magical Damage against enemies of every size by 15%. Refine Level of is +10 or higher: Increases all property magical damage by 10% Increases damage of Terra Drive and Venom Swamp by 10%. If the 's Grade is C or higher: SPL +5, S.MATK +5. Increases damage of Terra Drive and Venom Swamp by additional 10%. -------------------- Type: Accessory Defense: 10 Weight: 20 Armor Level: 2 -------------------- Requirement: Base Level 205 Elemental Master |
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[1] | None | None | None | None | 30 000 000 z | 1 | |
490155
A mysterious accessory that brings out the potential of a Hero's Weapon-LT. It contains the energy of the Imperial Guard.
-------------------- ATK +10%, MATK +10%. Decreases Variable Casting Time of all skills by 10%. -------------------- When equipped with : Increases Physical Damage against enemies of every size by 15%. Refine Level of is +10 or higher: Increases Ranged Physical Damage by 10%. Increases damage of Shield Shooting by 10%. If the 's Grade is C or higher: POW +5, P.ATK +5. Increases damage of Shield Shooting by additional 10%. -------------------- When equipped with : Increases Magical Damage against enemies of every size by 15%. Refine Level of is +10 or higher: Increases Magical Damage with every element by 10%. Increases damage of Cross Rain by 10%. If the 's Grade is C or higher: SPL +5, S.MATK +5. Increases damage of Cross Rain by additional 10%. -------------------- Type: Accessory Defense: 10 Weight: 20 Armor Level: 2 -------------------- Requirement: Base Level 205 Imperial Guard |
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[1] | None | None | None | None | 30 000 000 z | 1 | |
490155
A mysterious accessory that brings out the potential of a Hero's Weapon-LT. It contains the energy of the Imperial Guard.
-------------------- ATK +10%, MATK +10%. Decreases Variable Casting Time of all skills by 10%. -------------------- When equipped with : Increases Physical Damage against enemies of every size by 15%. Refine Level of is +10 or higher: Increases Ranged Physical Damage by 10%. Increases damage of Shield Shooting by 10%. If the 's Grade is C or higher: POW +5, P.ATK +5. Increases damage of Shield Shooting by additional 10%. -------------------- When equipped with : Increases Magical Damage against enemies of every size by 15%. Refine Level of is +10 or higher: Increases Magical Damage with every element by 10%. Increases damage of Cross Rain by 10%. If the 's Grade is C or higher: SPL +5, S.MATK +5. Increases damage of Cross Rain by additional 10%. -------------------- Type: Accessory Defense: 10 Weight: 20 Armor Level: 2 -------------------- Requirement: Base Level 205 Imperial Guard |
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[1] | None | None | None | None | 30 000 000 z | 1 | |
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[1] | None | None | None | None | 30 000 000 z | 1 | ||
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[1] | None | None | None | None | 5 000 000 z | 1 | ||
28942
A knight's shield carried by the Cursed Knight.
It is said to exhibit a much stronger power if the curse is cleansed. -------------------- MATK + 3% Increase physical damage inflicted on All enemies by 3%. Increases attack speed (reduces delay after attack by 10%). Reduce damage taken from All property attacks by 7%. Adds a 5% chance of gaining 25 SP per second for 5 seconds when receiving physical or magical damage. Adds a 2% chance of gaining 150 HP per second for 5 seconds when performing physidcal or magical attacks. -------------------- Refine is +7 or higher ATK + 10 MATK + 10 -------------------- Refine is +9 or higher ASPD + 1 -------------------- Refine is +12 or higher reduce after cast delay of skills by 3%. -------------------- Class:Shield Defense:0 Weight:80 Required Level: 1 Jobs: All classes |
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[1] | None | None | None | None | 500 000 000 z | 1 |