Kill Count: 210917
Kill Count: 42286

Vending Items Of [ValeVentas]

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ein_in01, 198, 84

ID Name Refine Slot Card0 Card1 Card2 Card3 Price Amount
490180 A mysterious accessory that brings out the potential of a Hero's Weapon-LT. It contains the energy of the Cardinal.
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ATK +10%, MATK +10%.
Decreases Variable Casting Time of all skills by 10%.
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When equipped with :
Increases Damage against enemies of every size by 15%.

Refine Level of is +10 or higher:
Increases Melee Physical Damage by 10%.
Increases damage of Axe Stomp by 10%.

If the 's Grade is C or higher:
POW +5, P.ATK +5.
Increases damage of Axe Stomp by additional 10%.
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When equipped with :
Increases Damage against enemies of every size by 15%.

Refine Level of is +10 or higher:
Increases Long range Physical Damage by 10%.
Increases damage of Arm Cannon by 10%.

If the 's Grade is C or higher:
POW +5, P.ATK +5.
Increases damage of Arm Cannon by additional 10%.
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Type: Accessory
Defense: 10
Weight: 20
Armor Level: 2
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Requirement:
Base Level 205
Meister
Heroic Token (Meister) [1] None None None None 30 000 000 z 1
490180 A mysterious accessory that brings out the potential of a Hero's Weapon-LT. It contains the energy of the Cardinal.
--------------------
ATK +10%, MATK +10%.
Decreases Variable Casting Time of all skills by 10%.
--------------------
When equipped with :
Increases Damage against enemies of every size by 15%.

Refine Level of is +10 or higher:
Increases Melee Physical Damage by 10%.
Increases damage of Axe Stomp by 10%.

If the 's Grade is C or higher:
POW +5, P.ATK +5.
Increases damage of Axe Stomp by additional 10%.
--------------------
When equipped with :
Increases Damage against enemies of every size by 15%.

Refine Level of is +10 or higher:
Increases Long range Physical Damage by 10%.
Increases damage of Arm Cannon by 10%.

If the 's Grade is C or higher:
POW +5, P.ATK +5.
Increases damage of Arm Cannon by additional 10%.
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Type: Accessory
Defense: 10
Weight: 20
Armor Level: 2
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Requirement:
Base Level 205
Meister
Heroic Token (Meister) [1] None None None None 30 000 000 z 1
490180 A mysterious accessory that brings out the potential of a Hero's Weapon-LT. It contains the energy of the Cardinal.
--------------------
ATK +10%, MATK +10%.
Decreases Variable Casting Time of all skills by 10%.
--------------------
When equipped with :
Increases Damage against enemies of every size by 15%.

Refine Level of is +10 or higher:
Increases Melee Physical Damage by 10%.
Increases damage of Axe Stomp by 10%.

If the 's Grade is C or higher:
POW +5, P.ATK +5.
Increases damage of Axe Stomp by additional 10%.
--------------------
When equipped with :
Increases Damage against enemies of every size by 15%.

Refine Level of is +10 or higher:
Increases Long range Physical Damage by 10%.
Increases damage of Arm Cannon by 10%.

If the 's Grade is C or higher:
POW +5, P.ATK +5.
Increases damage of Arm Cannon by additional 10%.
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Type: Accessory
Defense: 10
Weight: 20
Armor Level: 2
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Requirement:
Base Level 205
Meister
Heroic Token (Meister) [1] None None None None 30 000 000 z 1
490172 A mysterious accessory that brings out the potential of a Hero's Weapon-LT. It contains the energy of the Cardinal.
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ATK +10%, MATK +10%.
Decreases Variable Casting Time of all skills by 10%.
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When equipped with :
Increases Damage against enemies of every size by 15%.

Refine Level of is +10 or higher:
Increases Long range Physical Damage by 10%.
Increases damage of Rhythm Shooting by 10%.

If the 's Grade is C or higher:
POW +5, P.ATK +5.
Increases damage of Rhythm Shooting by additional 10%.
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When equipped with :
Increases Magical Damage against enemies of every size by 15%.

Refine Level of is +10 or higher:
Increases all property magical damage by 10%
Increases damage of Metallic Fury by 10%.

If the 's Grade is C or higher:
SPL +5, S.MATK +5.
Increases damage of Metallic Fury by additional 10%.
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Type: Accessory
Defense: 10
Weight: 20
Armor Level: 2
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Requirement:
Base Level 205
Troubadour / Trouvere
Heroic Token (Troubadour / Trouvere) [1] None None None None 30 000 000 z 1
490172 A mysterious accessory that brings out the potential of a Hero's Weapon-LT. It contains the energy of the Cardinal.
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ATK +10%, MATK +10%.
Decreases Variable Casting Time of all skills by 10%.
--------------------
When equipped with :
Increases Damage against enemies of every size by 15%.

Refine Level of is +10 or higher:
Increases Long range Physical Damage by 10%.
Increases damage of Rhythm Shooting by 10%.

If the 's Grade is C or higher:
POW +5, P.ATK +5.
Increases damage of Rhythm Shooting by additional 10%.
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When equipped with :
Increases Magical Damage against enemies of every size by 15%.

Refine Level of is +10 or higher:
Increases all property magical damage by 10%
Increases damage of Metallic Fury by 10%.

If the 's Grade is C or higher:
SPL +5, S.MATK +5.
Increases damage of Metallic Fury by additional 10%.
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Type: Accessory
Defense: 10
Weight: 20
Armor Level: 2
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Requirement:
Base Level 205
Troubadour / Trouvere
Heroic Token (Troubadour / Trouvere) [1] None None None None 30 000 000 z 1
490171 A mysterious accessory that brings out the potential of a Hero's Weapon-LT. It contains the energy of the Cardinal.
--------------------
ATK +10%, MATK +10%.
Decreases Variable Casting Time of all skills by 10%.
--------------------
When equipped with :
Increases Magical Damage against enemies of every size by 15%.

Refine Level of is +10 or higher:
Increases all property magical damage by 10%
Increases damage of Lightning Land and Diamond Storm by 10%.

If the 's Grade is C or higher:
SPL +5, S.MATK +5.
Increases damage of Lightning Land and Diamond Storm by additional 10%.
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When equipped with :
Increases Magical Damage against enemies of every size by 15%.

Refine Level of is +10 or higher:
Increases all property magical damage by 10%
Increases damage of Terra Drive and Venom Swamp by 10%.

If the 's Grade is C or higher:
SPL +5, S.MATK +5.
Increases damage of Terra Drive and Venom Swamp by additional 10%.
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Type: Accessory
Defense: 10
Weight: 20
Armor Level: 2
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Requirement:
Base Level 205
Elemental Master
Heroic Token (Elemental Master) [1] None None None None 30 000 000 z 1
490155 A mysterious accessory that brings out the potential of a Hero's Weapon-LT. It contains the energy of the Imperial Guard.
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ATK +10%, MATK +10%.
Decreases Variable Casting Time of all skills by 10%.
--------------------
When equipped with :
Increases Physical Damage against enemies of every size by 15%.

Refine Level of is +10 or higher:
Increases Ranged Physical Damage by 10%.
Increases damage of Shield Shooting by 10%.

If the 's Grade is C or higher:
POW +5, P.ATK +5.
Increases damage of Shield Shooting by additional 10%.
--------------------
When equipped with :
Increases Magical Damage against enemies of every size by 15%.

Refine Level of is +10 or higher:
Increases Magical Damage with every element by 10%.
Increases damage of Cross Rain by 10%.

If the 's Grade is C or higher:
SPL +5, S.MATK +5.
Increases damage of Cross Rain by additional 10%.
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Type: Accessory
Defense: 10
Weight: 20
Armor Level: 2
--------------------
Requirement:
Base Level 205
Imperial Guard
Heroic Token (Imperial Guard) [1] None None None None 30 000 000 z 1
490155 A mysterious accessory that brings out the potential of a Hero's Weapon-LT. It contains the energy of the Imperial Guard.
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ATK +10%, MATK +10%.
Decreases Variable Casting Time of all skills by 10%.
--------------------
When equipped with :
Increases Physical Damage against enemies of every size by 15%.

Refine Level of is +10 or higher:
Increases Ranged Physical Damage by 10%.
Increases damage of Shield Shooting by 10%.

If the 's Grade is C or higher:
POW +5, P.ATK +5.
Increases damage of Shield Shooting by additional 10%.
--------------------
When equipped with :
Increases Magical Damage against enemies of every size by 15%.

Refine Level of is +10 or higher:
Increases Magical Damage with every element by 10%.
Increases damage of Cross Rain by 10%.

If the 's Grade is C or higher:
SPL +5, S.MATK +5.
Increases damage of Cross Rain by additional 10%.
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Type: Accessory
Defense: 10
Weight: 20
Armor Level: 2
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Requirement:
Base Level 205
Imperial Guard
Heroic Token (Imperial Guard) [1] None None None None 30 000 000 z 1
Boots of Good and Evil (Windhawk) [1] None None None None 30 000 000 z 1
Boots of Good and Evil (Spirit Handler) [1] None None None None 5 000 000 z 1
28942 A knight's shield carried by the Cursed Knight.
It is said to exhibit a much stronger power if the curse is cleansed.
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MATK + 3%
Increase physical damage inflicted on All enemies by 3%.
Increases attack speed (reduces delay after attack by 10%).
Reduce damage taken from All property attacks by 7%.
Adds a 5% chance of gaining 25 SP per second for 5 seconds when receiving physical or magical damage.
Adds a 2% chance of gaining 150 HP per second for 5 seconds when performing physidcal or magical attacks.
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Refine is +7 or higher
ATK + 10
MATK + 10
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Refine is +9 or higher
ASPD + 1
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Refine is +12 or higher
reduce after cast delay of skills by 3%.
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Class:Shield
Defense:0
Weight:80
Required Level: 1
Jobs: All classes
Cursed Knight's Shield 12 [1] None None None None 500 000 000 z 1
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