Kill Count: 273893
Kill Count: 114683

Vending Items Of [Mr Blacksmith]

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ID Name Refine Slot Card0 Card1 Card2 Card3 Price Amount
5641 A weird item that spreads a strange-shaped beam around the eyes. It seems to have been made in outer space.
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DEX + 1
MATK + 2%
Increase physical damage inflicted on All enemies by 2%.
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Class: Headgear
Defense: 1
Location: Middle
Weight: 20
Level Requirement: 10
Jobs: All classes
Robo Eye None None None None 20 000 000 z 1
15391 Armor with Dragon Energy accumulated over time

Str + 12.
Max HP + 15%, Max SP + 10%.
Atk + 2% per 2 refine.
Increases physical damage against dragon race monsters by 7% per 3 refine.
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If refine is 11 or higher, increases physical damage against medium and large size monsters by 10%, reduces fixed casting time by 0.2 seconds.
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When equipped with Dragon Scale Boots and Dragon Scale Hood,
Def + 50, Mdef + 8, Atk + 5%.
Atk + 15 per 15 base Str.
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[Dragon's Force]
Has a chance to gain bonus Atk + 10% for 10 seconds when receiving physical or magical damage.
If base Str is 120 or higher, increases the chance to trigger Dragon's Force and adds bonus of Dragon's Force by additional Atk + 15%.
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If the sum of refine of set is 33 or higher,
increases attack speed (reduces delay after attack by 20%), reduces delay after skill by 25%.
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Class: Armor Defense: 110
Weight: 120
Required Level: 170
Jobs: All
Red Dragon Plate 12 [1] Angry Nine Tail Card None None None 120 000 000 z 1
1417 An axe head mounted on a long pole, this weapon was especially made to break through thick armored plates.
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STR +1
INT +2
DEX +1
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Class: One-Handed Spear
Attack: 160
Weight: 380
Weapon Level: 3
Level Requirement: 71
Jobs: Swordman
Pole Axe [1] None None None None 3 000 000 z 1
32350 A sword bestowed to those who fulfill the divine will of God.
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MATK +180
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Increases damage of Pressure by 40%.
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For each refine level
Reduces variable cast time of all skills by 1%.
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Refine is 9 or higher
Increases damage of Genesis Ray by 30%.
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Refine is 11 or higher
Increases damage of Pressure by 20%.
Increases damage of Genesis Ray by 20%.
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Type: One-handed Sword
Attack: 130
Weight: 110
Weapon Level: 4
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Requirement:
Base level 170
Royal Guard
Farthezan [2] None None None None 5 000 000 z 1
28767 A dagger with a sharp blade.
It is specialized for both stabbing and cutting.
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Increases damage of Backstab by 40%.
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For each refine level
ATK +4
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Refine is 9 or higher
Increases damage of Fatal Manace by 30%.
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Refine is 11 or higher
Reduces SP cost of Fatal Manace by 10%.
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Type: Dagger
Attack: 185
Weight: 90
Weapon Level: 4
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Requirement:
Base level 170
Shadow Chaser
Jack The Knife [2] None None None None 5 000 000 z 1
630007 Atk + 4 per refine.
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Increases long ranged physical damage by 3% per 2 refine.
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Refine is +7 or higher
increases Clashing Spiral damage by 20%.
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Refine is +9 or higher
increases long ranged physical damage by additional 5%.
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If refine is 11 or higher, Hit + 10,
increases physical damage against medium and large size monsters by 10%.
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When equipped with Illusion Chain Mail,
Atk + 30.
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If refine of each is 7 or higher,
increases long ranged physical damage by 5%.
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If the sum of refine is 18 or higher,
increases Clashing Spiral damage by 20%.
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If the sum of refine is 22 or higher,
increases physical damage against water property enemies and fish race monsters by 15%.
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Class: Two-handed Spear Attack: 250
Weight: 330
Weapon Level: 4
Required Level: 120
Usable Jobs: Swordsman Classes
Illusion Zephyrus [2] None None None None 3 000 000 z 1
400095 Matk + 2% and increases SP recovery rate by 6% per 2 refine.
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Refine is +7 or higher
All Stats + 3.
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Refine is +9 or higher
reduces variable casting time by 10%.
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Refine is +11 or higher
increases neutral, earth and water property magical damage by 20%.
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When equipped with Boltijin
Matk + 2%,
increases Fire Bolt, Cold Bolt and Lightning Bolt damage by 3% per refine of weapon.
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When equipped with Psychic Spear Rod
increases neutral and wind property magical damage by 3%,
increases Varetyr Spear damage by 3% per refine of weapon.
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When equipped with Dust Grave
increases water and earth property magical damage by 3%,
increases Diamond Dust damage by 3% per refine of weapon.
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Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Required Level: 170
Usable Jobs: Sorcerer
Spinel Diadem [1] None None None None 5 000 000 z 1
18570 A beautiful golden accessory with ancient magic. It changes its power depending on the owner's class.
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If base level is 150 or higher,
All Stats + 2
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[]
Increase physical damage inflicted on All enemies by 8%.
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[]
MATK + 8%
Increase effectiveness of healing skills by 7%.
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[]
DEX + 3
Increase long ranged physical damage by 10%.
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Class: Headgear
Defense: 7
Location: Upper
Weight: 40
Level Requirement: 100
Jobs: 3rd classes
Ancient Gold Ornament [1] None None None None 8 000 000 z 1
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