Kill Count: 207208
Kill Count: 73543

Vending Items Of [Garamond]

Nice new things 8

fortessa, 217, 106

ID Name Refine Slot Card0 Card1 Card2 Card3 Price Amount
21058 Max HP/Max SP + 5% per 2 refine.
Increases Dragon Breath and Dragon Breath - Water damage by 5% per 3 refine.
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Refine is +7 or higher
reduces delay after skill by 10%, reduces variable casting time by 10%.
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Refine is +9 or higher
increases long ranged physical damage by 10%.
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If refine is 11 or higher, reduces delay after skill by 7%, Max SP + 5%.
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When equipped with Great Hero Boots, Vit + 10, increases long ranged physical damage by 5%.
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Class : Two-handed Sword
Attack : 200
Weight : 200
Weapon Level : 4
Required Level : 150
Usable Jobs : Rune Knight
Patent Dragonic Slayer 12 [2] None None None None 65 000 000 z 1
500017 Matk + 195
Matk + 15 per 2 refine.
Increases Gloria Domini and Genesis Ray damage by 5% per 3 refine.
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Refine is +7 or higher
reduces variable casting time by 10%.
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Refine is +9 or higher
increases holy property magical damage by 15%.
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Refine is +11 or higher
increases magical damage against all size enemies by 15%, increases Gloria Domini and Genesis Ray damage by 15%
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When equipped with Great Hero Boots
Int + 10, Matk + 7%.
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Class: Sword
Attack: 130
Weight: 120
Weapon Level: 4
Required Level: 150
Usable Jobs: Royal Guard
Patent Light Blade 12 [2] None None None None 29 000 000 z 1
610034 An improved version of Katar with sharp blades.
Resonates with Hero's Boots-LT.
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ATK +5%
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at least 210:
POW +2, P.ATK +1.
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For each 2 Refine Levels:
ATK +15
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For each 3 Refine Levels:
Decreases After Skill Delay of all skills by 2%.
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Refine Level +7:
Increases damage of Rolling Cutter and Cross Ripper Slasher by 25%.
Increases Attack Speed (Decreases After Attack Delay by 10%).
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Refine Level +9:
Increases damage of Rolling Cutter and Cross Ripper Slasher by additional 20%.
Decreases After Skill Delay of all skills by additional 5%.
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Refine Level +11:
Increases Melee and Ranged Physical Damage by 15%.
Increases damage of Counter Slash by 30%.
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When equipped with :
ATK +10%, P.ATK +2.
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[Additional Options by Grade]
[Grade D]: ATK +3%
[Grade C]: Melee and Ranged Physical Damage +15%. P.ATK +1
[Grade B]: POW +3, P.ATK +2
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Type: Katar
Attack: 275
Weight: 140
Weapon Level: 5
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Requirement:
Base Level 190
Guillotine Cross classes
Blade Katar-LT 11 [2] Variant Dolor Card Variant Dolor Card None None 280 000 000 z 1
700019 Atk + 15 per 2 refine.
Reduces delay after skill by 4% per 3 refine.
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Refine is +7 or higher
increases long ranged physical damage by 10%, increases physical damage against all size enemies by 10%.
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Refine is +9 or higher
increases Aimed Bolt damage by 35%.
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Refine is +11 or higher
reduces cooldown of Aimed Bolt by 1 second, reduces variable casting time by 10%.
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When equipped with Great Hero Boots
Dex + 10, Atk + 7%.
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Class : Bow
Attack : 200
Weight : 90
Weapon Level : 4
Required Level : 150
Usable Jobs : Ranger
Patent Scarlet Dragon Leather Bow 12 [2] None None None None 65 000 000 z 1
18180 MATK + 135.
Increase bow damage by 5%.
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Refine is +7 or higher
Increases attack speed (reduces delay after attack by 7%).
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Refine is +9 or higher
Increases Triangle Shot damage by 15%.
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Refine is +11 or higher
Increases bow damage by 10%.
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Class : Bow Attack : 190
Weight : 60
Weapon Level : 4
Required Level : 130
Usable Jobs : Shadow Chaser
AC-B44-OS 12 [2] None None None None 28 000 000 z 1
24733 Increases physical and magical damage against all size monsters by 1% per 3 refine.
Reduces physical and magical damage taken from all size monsters by 1% per 3 refine.
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If refine is 10
Negates size penalty
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Class: Shadow equipment
Location: Shield
Weight: 0
Required Level: 1
Usable Jobs: All
Infinity Shadow Shield 10 None None None None 65 000 000 z 1
28945 A knight's shield carried with a deeper blood curse after failing the cleansing ritual.
It seems that there is no longer a way to purify this shield.
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MATK + 3%
Increase physical damage inflicted on All enemies by 3%.
Increases attack speed (reduces delay after attack by 10%).
Reduce damage taken from All property attacks by 7%.
Adds a 5% chance of gaining 25 SP per second for 5 seconds when receiving physical or magical damage.
Adds a 2% chance of gaining 150 HP per second for 5 seconds when performing physidcal or magical attacks.
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Refine is +7 or higher
ATK + 10
MATK + 10
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Refine is +9 or higher
ASPD + 1
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Refine is +12 or higher
reduce after cast delay of skills by 3%.
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Class:Shield
Defense:0
Weight:80
Required Level: 1
Jobs: All classes
Bloody Knight's Shield [1] None None None None 3 000 000 z 1
24481 A sacred earring which is believed to protect it's wearer.
It also draws the wearer's potential abilities.
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ATK + 2%.
Additional ATK + 1% per 3 refines.
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Class: Shadow Equipment
Location: Earring
Weight: 0
Level Requirement: 99
Jobs: Sura
Sky Net Blow Shadow Earring 7 None None None None 9 000 000 z 1
4135 Reflect 30% of all melee physical damage back to the enemy which inflicted it.
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Class: Card
Compound on: Armor
Weight: 1
Orc Lord Card None None None None 35 000 000 z 1
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