Kill Count: 190566
Kill Count: 7861

Vending Items Of [TI TEG IN]

+15+12 Weapons

fortessa, 238, 142

ID Name Refine Slot Card0 Card1 Card2 Card3 Price Amount
1925 An instrument with a low tone. Its 4 strings play nice calm sounds so this instrument is good for both solo and concert play.
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AGI +2, DEX +3
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Add 2 cells knock back effect when using Musical Strike.
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Add 3 cells knock back effect when using Arrow Vulcan.
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Class: Musical Instrument
Attack: 110
Weight: 70
Weapon Level: 3
Level Requirement: 70
Jobs: Clown
Cello 12 [3] None None None None 60 000 000 z 1
1309 An axe crafted by Orcish smiths for Orcish warriors.
Class: One-Handed Axe
Attack: 75
Weight: 150
Weapon Level: 3
Level Requirement: 3
Jobs: Novice, Swordman, Merchant and Assassin
Orcish Axe 12 [4] None None None None 70 000 000 z 1
28242 A shotgun mainly used in the buffalo bandit colony. It has an elaborate design and feels good to use.
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Splash attack.
Max SP + 2%
Increase long ranged physical damage by 5% per 2 upgrade levels.
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Refine is +7 or higher
increase Vanishing Buster damage by 20%.
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Refine is +9 or higher
increase long ranged physical damage by 5%.
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Refine is +12 or higher

reduce SP consumption of Vanishing Buster by 15%.
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Class: Shotgun
Attack: 305
Weight: 140
Weapon Level: 4
Required Level: 150
Jobs: Rebellion
Calf Anaconda 12 [2] None None None None 70 000 000 z 1
1418 A legendary spear that is known for its ability to never miss its target.
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HIT +30
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Has a 25% chance of performing a guided attack that a target can't evade.
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Class: One-Handed Spear
Attack: 120
Weight: 50
Element: Wind
Weapon Level: 4
Level Requirement: 4
Jobs: Swordman
Gungnir 12 [2] None None None None 99 000 000 z 1
1418 A legendary spear that is known for its ability to never miss its target.
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HIT +30
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Has a 25% chance of performing a guided attack that a target can't evade.
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Class: One-Handed Spear
Attack: 120
Weight: 50
Element: Wind
Weapon Level: 4
Level Requirement: 4
Jobs: Swordman
Gungnir 12 [2] None None None None 99 000 000 z 1
21058 Max HP/Max SP + 5% per 2 refine.
Increases Dragon Breath and Dragon Breath - Water damage by 5% per 3 refine.
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Refine is +7 or higher
reduces delay after skill by 10%, reduces variable casting time by 10%.
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Refine is +9 or higher
increases long ranged physical damage by 10%.
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If refine is 11 or higher, reduces delay after skill by 7%, Max SP + 5%.
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When equipped with Great Hero Boots, Vit + 10, increases long ranged physical damage by 5%.
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Class : Two-handed Sword
Attack : 200
Weight : 200
Weapon Level : 4
Required Level : 150
Usable Jobs : Rune Knight
Patent Dragonic Slayer 12 [2] None None None None 110 000 000 z 1
630003 Increases Hundred Spear damage by 10%.
Atk + 12 per 3 refine.
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Refine is +7 or higher
Increases Hundred Spear damage by additional 15%.
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Refine is +9 or higher
Reduces cooldown of Hundred Spear by 1.5 seconds.
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Refine is +11 or higher
Increases Hundred Spear damage by additional 20%.
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Class: Two-handed Spear
Attack: 250
Weight: 330
Weapon Level: 4
Required Level: 150
Usable Jobs: Rune Knight
Luxuria Pierce 12 [2] None None None None 110 000 000 z 1
21058 Max HP/Max SP + 5% per 2 refine.
Increases Dragon Breath and Dragon Breath - Water damage by 5% per 3 refine.
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Refine is +7 or higher
reduces delay after skill by 10%, reduces variable casting time by 10%.
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Refine is +9 or higher
increases long ranged physical damage by 10%.
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If refine is 11 or higher, reduces delay after skill by 7%, Max SP + 5%.
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When equipped with Great Hero Boots, Vit + 10, increases long ranged physical damage by 5%.
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Class : Two-handed Sword
Attack : 200
Weight : 200
Weapon Level : 4
Required Level : 150
Usable Jobs : Rune Knight
Patent Dragonic Slayer 12 [2] None None None None 110 000 000 z 1
640005 Can't be destroyed.
Matk + 320.
Increases neutral and water property magical damage by 15%.
Matk + 6 and reduces variable casting time by 3% per 3 refine.
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Refine is +7 or higher
Increases Comet and Jack Frost damage by 10%.
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Refine is +9 or higher
Reduces cooldown of Comet by 10 seconds and reduces cooldown of Jack Frost by 1.5 seconds.
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Refine is +11 or higher
Increases Comet and Jack Frost damage by additional 20%.
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Class: Two-handed Staff
Attack: 180
Weight: 150
Weapon Level: 4
Required Level: 150
Usable Jobs: Warlock
Pride Stone 12 [2] None None None None 130 000 000 z 1
540011 Matk + 190
Matk + 15 per 2 refine.
Increases Duple Light and Judex damage by 25% per 3 refine.
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Refine is +7 or higher
increases attack speed (reduces delay after attack by 10%), increases holy property magical damage by 15%.
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Refine is +9 or higher
increases Duple Light and Judex damage by additional 30%.
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Refine is +11 or higher
has a chance to auto-cast Judex level 5 when dealing normal damage (If user has higher level, that level will be cast instead).
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When equipped with Great Hero Boots
Int + 10, Matk + 7%.
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Class : Book
Attack : 205
Weight : 70
Weapon Level : 4
Required Level : 150
Usable Jobs : Archbishop
Patent Exorcist's Bible 12 [2] None None None None 130 000 000 z 1
16093 Can't be destroyed, increases long ranged physical damage by 10%.
Atk + 1% per refine.
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Refine is +9 or higher

increases Cart Cannon damage by 25%.
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If refine is 11 or higher,
increases long ranged physical damage by additional 15%.
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Class: Mace Attack: 210
Weight: 140
Weapon Level: 4
Required Level: 170
Jobs: Genetic
Coolant Injection 15 [2] None None Seyren's Memory None 350 000 000 z 1
1691 This dragonfly and the foxtail has completly become one.
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MATK +240
Max SP +100
For every 3 refine level: MATK +2%, Max SP +1%.
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Refine is +7 or higher
increases base weapon's ATK and MATK by 40%.
For every refine level higher than +7: increases base weapon's ATK and MATK by 20%.
(Limited to +10 refine level)
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Class: One-Handed Staff
Attack: 100
Weight: 50
Weapon Level: 3
Level Requirement: 100
Jobs: Doram race
Strange God Foxtail Wand 12 [2] None None None None 60 000 000 z 1
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