Kill Count: 218974
Kill Count: 19469

Vending Items Of [Katalina25]

HAT of SUN GOD

fortessa, 235, 142

ID Name Refine Slot Card0 Card1 Card2 Card3 Price Amount
1726 A mighty bow that can only be effectively used by Hunter and Sniper.
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[+Hunting Arrow]
Ranged damage +50%.
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Class: Bow
Attack: 125
Weight: 150
Weapon Level: 3
Level Requirement: 33
Jobs: Hunter
Hunter Bow 12 [1] None None None None 60 000 000 z 1
28243 A grenade launcher mainly used in the buffalo bandit colony. It backed by strong firepower coveted by grenade launcher lovers.
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DEX + 2
Increase physical damage inflicted on All monsters by 2%.
Increase long ranged physical damage by 5% per 2 upgrade levels.
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Refine is +7 or higher
increase attack speed (reduces delay after attack by 5%)
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Refine is +9 or higher
increase Dragon Tail damage by 15%.
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Refine is +12 or higher
increase Dragon Tail damage by additional 15%.
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Class: Grenade Launcher
Attack: 360
Weight: 200
Weapon Level: 4
Required Level: 150
Jobs: Rebellion
Calf Python 12 [2] None None None None 60 000 000 z 1
28240 A rifle mainly used in the buffalo bandit colony. It lighter compared to other rifles.
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Increase attack speed (reduce delay after attack by 10%).
Increase long ranged physical damage by 5% per 2 upgrade levels.
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Refine is +7 or higher
increase attack speed (reduce delay after attack by additional 5%).
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Refine is +9 or higher
increase critical damage by 15%.
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Refine is +12 or higher

increase long ranged physical damage by 5%.
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Class: Rifle
Attack: 230
Weight: 90
Weapon Level: 4
Required Level: 150
Jobs: Rebellion
Calf Kingcobra 12 [2] None None None None 60 000 000 z 1
510034 MATK + 180.
MaxSP + 100, increases SP recovery rate by 10%.
Has a chance to gain Matk + 10% and Matk + 70 for 10 seconds when dealing physical damage.
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Refine is +7 or higher
increases all property magical damage damage by 15%.
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Refine is +9 or higher
Increases magical damage against medium and large size enemies by 15%.
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Refine is +11 or higher
Has a chance to gain magical damage bonus against all race monsters by 15% for 10 seconds when dealing magical damage.
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When equipped with Illusion Guard
Matk + 50.
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If refine of each is 7 or higher
Perfect Hit + 10.
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If the sum of refine is 18 or higher
Increases all property magical damage damage by 15%
Has a chance to auto-cast Killing Cloud level 3 when dealing melee physical damage.
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If the sum of refine is 22 or higher
When Killing Cloud is cast, has a chance to auto-cast Poison Burst level 4 when dealing magical damage for 30 seconds.
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Class : Dagger
Attack : 107
Weight : 60
Weapon Level : 4
Level Required : 120
Jobs : Shadow Chaser Class
Illusion Ancient Dagger 12 [2] None None None None 95 000 000 z 1
1980 A balance is attached at the tip of the whip. Anyone who gets a hit by this whip is knocked back.
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AGI +2, DEX +3
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Add 2 cells knock back effect when using Throw Arrow.
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Add 3 cells knock back effect when using Arrow Vulcan.
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Class: Whip
Attack: 110
Weight: 70
Weapon Level: 3
Level Requirement: 70
Jobs: Gypsy
Whip of Balance 12 [3] None None None None 60 000 000 z 1
640005 Can't be destroyed.
Matk + 320.
Increases neutral and water property magical damage by 15%.
Matk + 6 and reduces variable casting time by 3% per 3 refine.
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Refine is +7 or higher
Increases Comet and Jack Frost damage by 10%.
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Refine is +9 or higher
Reduces cooldown of Comet by 10 seconds and reduces cooldown of Jack Frost by 1.5 seconds.
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Refine is +11 or higher
Increases Comet and Jack Frost damage by additional 20%.
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Class: Two-handed Staff
Attack: 180
Weight: 150
Weapon Level: 4
Required Level: 150
Usable Jobs: Warlock
Pride Stone 12 [2] Blue Pitaya Card Blue Pitaya Card None None 136 000 000 z 1
15354 A suit of armor with excellent dexterity.
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ATK + 50
Increase long ranged physical damage 2% per 3 upgrade levels.
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Refine is +7 or higher
ignore Brute and Demon race enemies DEF by 30%.
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Refine is +9 or higher
increase physical damage inflicted on Brute and Demon race enemies by 10%.
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Refine is +11 or higher
increase physical damage inflicted on Earth and Wind property enemies by 10%.
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[+Temporal DEX Boots]
Increase long ranged physical damage 5%.
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If total upgrade level is +21 or higher, ignore Brute and Demon race enemies DEF by 20%.
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Class: Armor
Defense: 120
Weight: 200
Level Requirement: 1
Jobs: All classes
Excellent Dexterous Armor 12 [1] None None None None 170 000 000 z 1
15278 A red suit of armor with strong powers.
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ATK + 50
Increase physical damage inflicted on All enemies by 2% per 3 upgrade levels.
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Refine is +7 or higher
ignore Brute and Demon race enemies DEF by 30%.
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Refine is +9 or higher
increase physical damage inflicted on Brute and Demon race enemies by 10%.
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Refine is +11 or higher
increase physical damage inflicted on Earth and Wind property enemies by 10%.
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[+Temporal STR Boots]
Increase physical damage inflicted on All enemies by 10%.
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If total upgrade level is +21 or higher, ignore Brute and Demon race enemies DEF by 20%.
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Class: Armor
Defense: 120
Weight: 200
Level Requirement: 1
Jobs: All classes
Soaring Physical Armor 12 [1] None None None None 170 000 000 z 1
13313 Shuriken named after fluttering petals. They say it feels like you are surrounded by a cloud of petals when using this weapon.
MATK +50.
Increases Swirling Petal damage by 20%.
Class: Huuma Shuriken
Attack: 150
Weight: 150
Weapon Level: 3
Level Requirement: 110
Jobs: Ninja
Huuma Swirling Petal 12 [2] None None None None 60 000 000 z 1
28771 Mini detectors made for metal detection in mines.
It's light and durable, so it's also popular for self-defense.
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Atk + 10%.
Increases Cross Impact damage by 10%.
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Refine is +7 or higher
Atk + 40, increases attack speed (reduces delay after attack by 10%)
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Refine is +9 or higher
increases Cross Impact damage by additional 15%,
has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
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If refine is 11 or higher, reduces delay after skill by 20%.
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Class: Dagger Attack: 200
Weight: 100
Weapon Level: 4
Required Level: 170
Jobs: Guillotine Cross
Metal Detector Mk47 12 [2] None None None None 190 000 000 z 1
450179 Matk + 50.
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Refine is +7 or higher
reduces variable casting time by 10%.
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Refine is +9 or higher
increases all property magical damage by 10%.
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Refine is +11 or higher
reduces delay after skill by 10%.
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Refine is +12 or higher
reduces delay after skill by additional 5%.
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When equipped with Evil Spirit Glove,
Matk + 10%, Perfect Hit + 10, increases magical damage against all size enemies by 15%,
when dealing physical damage, has a chance to gain bonus magical damage against all race monsters (except players) by 15% for 10 seconds.
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When equipped with Celine's Ribbon,
Increases holy, shadow, poison and ghost property magical damage as percentage equal to the sum of refine of Celine's Ribbon and Celine's Dress,
If the sum of refine is 19 or higher
Matk + 15%.
If the sum of refine is 23 or higher
increases magical damage against all property enemies by 20%.
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When equipped with Celine's Brooch,
Matk + 10 per refine of Celine's Dress,
If refine of Celine's Dress is 9 or higher
reduces variable casting time by 5%.
If refine of Celine's Dress is 11 or higher
increases water, wind, earth, fire and neutral property magical damage by 10%.
If refine of Celine's Dress is 13 or higher
the armor can't be destroyed.
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Class: Armor
Defense: 40
Weight: 50
Required Level: 130
Usable Jobs: All
Celine's Dress 12 [1] None None None None 279 000 000 z 1
5022 Hat that is attached with the great wings with the emblem of sun.
Don't ask or wonder how its wearer could walk or move in this hat.
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STR +3, INT +2
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Class: Headgear
Defense: 4
Location: Upper, Middle
Weight: 240
Required Level: 1
Jobs: 2nd classes
Hat of the Sun God None None None None 200 000 000 z 1
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