Kill Count: 58942
Kill Count: 146939

Vending Items Of [AlinkaFrom24]

+12 from ALINKA

fortessa, 223, 151

ID Name Refine Slot Card0 Card1 Card2 Card3 Price Amount
570008 Matk + 180
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Matk + 6 and increases long ranged physical damage by 3% per 2 refine.
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Refine is +7 or higher
increases neutral property magical damage by 10%,
reduces SP consumption of Severer Rainstorm by 10%.
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Refine is +9 or higher
increases Reverberation and Severe Rainstorm damage by 15%.
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Refine is +11 or higher
increases magical damage against water property monsters by 10%,
reduces cooldown of Severe Rainstorm by 1 second.
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When equipped with Illusion Muffler,
Atk + 30
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If refine of each is 7 or higher,
increases long ranged physical damage by 5%.
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If the sum of refine is 18 or higher,
increases Severe Rainstorm damage by 20%.
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If the sum of refine is 22 or higher,
reduces cooldown of Severe Rainstorm by 1 second.
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When equipped with Illusion Shoes,
Matk + 40
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If refine of each is 7 or higher,
increases neutral property magical damage by 5%.
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If the sum of refine is 18 or higher,
increases Reverberation damage by 20%.
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If the sum of refine is 22 or higher,
reduces fixed casting time of Reverberation by 0.5 seconds.
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Class: Musical Instrument Attack: 170
Weight: 180
Weapon Level: 4
Required Level: 120
Usable Jobs: Minstrel
Illusion Electric Guitar 12 [2] None None None None 80 000 000 z 1
1695 A crafted detailed model of foxtail.
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Long ranged physical damage +8%, Max HP +200.
For every 3 refine level: DEX +3, Max SP +15.
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Refine is +7 or higher
increases base weapon's ATK and MATK by 40%.
For every refine level higher than +7: increases base weapon's ATK and MATK by 20%.
(Limited to +10 refine level)
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Class: One-Handed Staff
Attack: 195
Weight: 30
Weapon Level: 3
Level Requirement: 100
Jobs: Doram race
Delicate Foxtail Model 12 [2] None None None None 60 000 000 z 1
620010 Can't be destroyed.
Reduces variable casting time by 5%
if base Str is 100 or higher, Atk + 75.
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Refine is +7 or higher
Reduces variable casting time by additional 10%.
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Refine is +9 or higher
Increases melee and long ranged physical damage by 15%
Increases physical damage against all size enemies by 20%.
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Refine is +11 or higher
Reduces delay after skill by 10%.
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When equipped with Illusion Chain Mail
Atk + 50
Reduces delay after skill by 15%.
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If refine of each is 7 or higher
Increases attack speed (reduces delay after attack by 15%).
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If the sum of refine is 18 or higher
Increases physical damage against all race monsters by 20%.
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If the sum of refine is 22 or higher
Atk + 15%,
Reduces variable casting time by 10%.
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Class : Two-Handed Axe
Attack : 250
Weight : 700
Weapon Level : 4
Required Level : 120
Jobs : Merchant Classes
Illusion Doom Slayer 12 [2] None None None None 60 000 000 z 1
810000 Increases Hammer of God damage by 10%.
Atk + 6 and increases attack speed (reduces delay after attack by 10%) per 3 refine.
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Refine is +7 or higher
increases Hammer of God damage by additional 15%.
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Refine is +9 or higher
reduces cooldown of Hammer of God by 3 seconds.
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Refine is +11 or higher
reduces cooldown of Hammer of God by additional 4 seconds, increases Hammer of God damage by additional 25% for 10 seconds when using Crimson Marker.
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Class: Rifle
Attack: 260
Weight: 130
Weapon Level: 4
Required Level: 150
Usable Jobs: Gunslinger classes
Lust Pointer 12 [2] None None None None 60 000 000 z 1
830001 Increases Fire Rain damage by 10%.
Atk + 6 and increases attack speed (reduces delay after attack by 10%) per 3 refine.
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Refine is +7 or higher
increases Fire Rain damage by additional 15%, increases Round Trip damage by 10%.
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Refine is +9 or higher
reduces cooldown of Fire Rain by 2 seconds.
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Refine is +11 or higher
increases Fire Rain damage by additional 25%, increases Round Trip damage by additional 15% for 10 seconds when using Fire Rain.
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Class: Gatling Gun
Attack: 230
Weight: 200
Weapon Level: 4
Required Level: 150
Usable Jobs: Gunslinger classes
Lust Crusher 12 [2] None None None None 80 000 000 z 1
32013 Increase Cannon Spear damage by 10%.
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Refine is +7 or higher
increases Over Brand damage by 10%.
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Refine is +9 or higher
increases Over Brand damage by additional 15%.
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If refine is 12 or higher, reduces delay after skills by 15%.
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Class : Spear
Attack : 180
Weight : 200
Property : Neutral
Weapon Level : 4
Required Level : 150
Applicable Job : Rune Knight, Royal Guard
Metal Stick 12 [3] None None None None 70 000 000 z 1
28612 Increase damage against Water, Earth, Fire and Wind properties monsters by 10%.
Increase damage against Holy property monsters by 10%.
Increase damage taken from Holy Properties by 30%
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Additional damage against Water, Earth, Fire and Wind properties monsters by 10% per 3 refine (up to refine level 10).
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[Illusion Skull Ring]
Increase attack speed (reduce delay after attack by 8%).
Increase critical damage by 5% per 2 refines.
Refine is +9 or higher
Crit + 15, grants immunity to curse status.
If refine is 11 or higher, Atk + 100.
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Class : Book
Attack : 170
Weight : 80
Property : Neutral
Weapon Level : 4
Required Level : 100
Applicable Job : Star Gladiator, Priest classes, Sage classes.
Illusion Book of The Apocalypse 12 [2] None None None None 60 000 000 z 1
550009 Can't be destroyed.
Matk + 330.
When dealing magical damage, has a chance to recovers 300 SP per second for 5 seconds, reduces damage taken from normal monster by 15%.
Matk + 6 and reduces variable casting time by 3% per 3 refine.
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Refine is +7 or higher
increases Silvervine Stem Spear and Catnip Meteor damage by 15%.
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Refine is +9 or higher
reduces cooldown of Catnip Meteor by 1.5 seconds.
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Refine is +11 or higher
increases Silvervine Stem Spear and Catnip Meteor damage by additional 15%.
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Class: Staff
Attack: 280
Weight: 150
Weapon Level: 4
Required Level: 150
Usable Jobs: Summoner (Doram)
Addiction Plant 12 [2] None None None None 80 000 000 z 1
32005 Str + 3, Int + 2, Dex + 2.
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Refine is +9 or higher
reduce cooldown of Hundred Spear by 1 second.
If refine is 13 or higher, reduce cooldown of Hundred Spear by additional 1 second.
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[Illusion Shoes]
Atk + 40.
If refine of both are 7 or higher, increase damage of Hundred Spear by 20%.
If the sum of refine is 18 or higher, Atk + 10%.
If the sum of refine is 22 or higher, add an additional damage of Hundred Spear by 20%.
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Class : Spear
Attack : 190
Weight : 150
Property : Neutral
Weapon Level : 4
Required Level : 120
Applicable Job : Swordman Class
Illusion Pole Axe 12 [2] None None None None 100 000 000 z 1
20968 A manteau that was made a long time ago, yet shows no signs of damage or aging.
It has the ability to increase its wearer's luck.
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CRIT + 3 per 2 upgrade levels.
Increase critical damage by 3% per 2 upgrade levels.
Increases attack speed (reduces delay after attack by 5%) per 4 upgrade levels.
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Refine is +7 or higher
increase physical damage inflicted on All enemies by 7%.
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Refine is +9 or higher
Ignore Brute and Demon race enemies DEF and MDEF by 20%.
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Refine is +11 or higher
Ignore Brute and Demon race enemies DEF and MDEF by 10%.
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[+Temporal LUK Boots]
ASPD + 1
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If upgrade level of Temporal LUK Boots is +10 or higher,
ignore Brute and Demon race enemies DEF and MDEF by 30%.
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Class: Garment
Defense: 38
Weight: 40
Level Requirement: 100
Jobs: All classes
Temporal LUK Manteau 11 [1] None None None None 160 000 000 z 1
420018 When equipped with Temporal Dex Manteau and Excellent Dexterous Armor
Increases physical damage against all size enemies by 7%
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If the sum of refine is 14 or higher
Atk + 80
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If the sum of refine is 18 or higher
Atk + 5%
Increases physical damage against all size enemies by additional 7%
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If the sum of refine is 22 or higher
Increases long ranged physical damage by 10%.
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Class: Headgear
Defense: 0
Location: Lower
Weight: 5
Required Level: 100
Usable Jobs: All
Young Leaf of World Tree (Dex) None SPL Lv1 ATK Lv1 None 160 000 000 z 1
450179 Matk + 50.
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Refine is +7 or higher
reduces variable casting time by 10%.
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Refine is +9 or higher
increases all property magical damage by 10%.
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Refine is +11 or higher
reduces delay after skill by 10%.
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Refine is +12 or higher
reduces delay after skill by additional 5%.
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When equipped with Evil Spirit Glove,
Matk + 10%, Perfect Hit + 10, increases magical damage against all size enemies by 15%,
when dealing physical damage, has a chance to gain bonus magical damage against all race monsters (except players) by 15% for 10 seconds.
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When equipped with Celine's Ribbon,
Increases holy, shadow, poison and ghost property magical damage as percentage equal to the sum of refine of Celine's Ribbon and Celine's Dress,
If the sum of refine is 19 or higher
Matk + 15%.
If the sum of refine is 23 or higher
increases magical damage against all property enemies by 20%.
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When equipped with Celine's Brooch,
Matk + 10 per refine of Celine's Dress,
If refine of Celine's Dress is 9 or higher
reduces variable casting time by 5%.
If refine of Celine's Dress is 11 or higher
increases water, wind, earth, fire and neutral property magical damage by 10%.
If refine of Celine's Dress is 13 or higher
the armor can't be destroyed.
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Class: Armor
Defense: 40
Weight: 50
Required Level: 130
Usable Jobs: All
Celine's Dress 12 [1] None None None None 315 000 000 z 1
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