Kill Count: 161950
Kill Count: 131005

Vending Items Of [TEF TEF TEF ME]

C.Wanderer

fortessa, 217, 115

ID Name Refine Slot Card0 Card1 Card2 Card3 Price Amount
4567 FLEE +10.
[Bard Class]
Max HP +10%, Max SP +5%.
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Class: Card
Compound on: Garment
Weight: 1
Alphoccio Card None None None None 24 000 000 z 11
27361 Increase physical damage inflicted on Medium and Large size enemies by 30%.
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Class: Card
Compound on: Weapon
Weight: 1
Contaminated Wanderer Card None None None None 39 100 000 z 7
28626 Increases physical damage against Shadow, Undead, Poison and Ghost property monsters by 10%.
Increases physical damage against Shadow, Undead, Poison and Ghost property monsters by additional 10% per 3 refine (up to refine level 10).
Increases physical damage taken from Shadow property monsters by 30%.
When equipped with Illusion Ring, increases attack speed (reduces delay after attack by 8%).
Increases critical damage by 5% per 2 refine of Illusion Tablet.
Refine is +9 or higher
Crit + 15.
If refine is 11 or higher, Atk + 100.
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Class: Book Attack: 170
Weight: 80
Weapon Level: 4
Required Level: 100
Jobs: Sage classes, Priest classes, Star Gladiator classes
Illusion Tablet 12 [2] None None None None 120 000 000 z 1
550031 Matk + 190, Int + 6, Vit + 2.
Has a low chance to recover 150 SP every second for 4 times when dealing magical damage
Increases Judex damage by 20% per 3 refine.
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Refine is +7 or higher
Increases holy property magical damage by 15%.
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Refine is +9 or higher
Increases Judex damage by 30%, reduces delay after skill by 15%.
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Refine is +11 or higher
Increases magical damage against all size enemies by 20% for 15 seconds when using Magnus Exorcismus.
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When equipped with Illusion Saint Robe
Matk + 50
Reduces delay after skill by 10%.
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If refine of each is 7 or higher
Matk + 10%
ASPD + 2.
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If the sum of refine is 18 or higher
Increases magical damage against all race monsters by 20%.
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If the sum of refine is 22 or higher
Reduces variable casting time by 15%
Reduces delay after skill by additional 10%.
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Class : One-Hand Staff
Attack : 50
Weight : 100
Property : Holy
Weapon Level : 4
Level Required : 120
Jobs : Archbishop Class
Illusion Staff of Thea 11 [2] None None None None 70 000 000 z 1
630007 Atk + 4 per refine.
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Increases long ranged physical damage by 3% per 2 refine.
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Refine is +7 or higher
increases Clashing Spiral damage by 20%.
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Refine is +9 or higher
increases long ranged physical damage by additional 5%.
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If refine is 11 or higher, Hit + 10,
increases physical damage against medium and large size monsters by 10%.
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When equipped with Illusion Chain Mail,
Atk + 30.
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If refine of each is 7 or higher,
increases long ranged physical damage by 5%.
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If the sum of refine is 18 or higher,
increases Clashing Spiral damage by 20%.
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If the sum of refine is 22 or higher,
increases physical damage against water property enemies and fish race monsters by 15%.
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Class: Two-handed Spear Attack: 250
Weight: 330
Weapon Level: 4
Required Level: 120
Usable Jobs: Swordsman Classes
Illusion Zephyrus 12 [2] None None None None 70 000 000 z 1
700009 Increases Severe Rainstorm damage by 10%.
Atk + 12 per 3 refine.
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Refine is +7 or higher
increases Severe Rainstorm damage by additional 15%.
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Refine is +9 or higher
reduces cooldown of Severe Rainstorm by 2.5 seconds.
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Refine is +11 or higher
increases Severe Rainstorm damage by additional 20%.
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Class: Bow
Attack: 190
Weight: 100
Weapon Level: 4
Required Level: 150
Usable Jobs: Minstrel, Wanderer
Pigritia Rhythm 12 [2] None None None None 70 000 000 z 1
1326 Str + 2, Dex + 2, Luk + 2.
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Increase damage of Axe Tornado and Axe Boomerang by 100%.
Increase damage of Cart Tornado by 75%.
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Refine is +7 or higher
add an additonal damage of Axe Tornado, Axe Boomerang and Cart Tornado by 20%.
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Refine is +9 or higher
add an additonal damage of Axe Tornado, Axe Boomerang and Cart Tornado by 20%.
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[Illusion Shoes]
Atk + 40.
If refine of both are 7 or higher
add an additional damage of Axe Boomerang by 15%.
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If the sum of refine is 18 or higher
Atk + 10%.
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If the sum of refine is 22 or higher
increase long ranged physical damage by 10%.
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Class : One-handed Axe
Attack : 180
Weight : 420
Property : Neutral
Weapon Level : 4
Required Level : 120
Applicable Job : Merchant Class
Illusion War Axe 12 [2] None None None None 70 000 000 z 1
1490 The mini sized version of a spear from the Giants who were guardians in an Ancient temple.
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ASPD - 10
Increase cooldown of Clashing Spiral by 20 seconds.
When unequipped, drain 600 SP.
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If base STR is 120 or higher,
ATK + 300
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Class: Two-Handed Spear
Attack: 20
Weight: 2000
Weapon Level: 4
Level Requirement: 140
Jobs: Rune Knight
Giant Lance 12 None None None None 99 000 000 z 1
1433 A beautiful spear engraved with patterns of the Rune-Midgarts Kingdom.
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MATK +40
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20% ATK increase of [Cannon Spear] and [Banishing Point].
Additional 3% ATK increase with every +2 upgrades.
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[+Imperial Guard]
[Grand Cross] and [Genesis Ray] damage increases by 10%.
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Class: One-Handed Spear
Attack: 180
Weight: 180
Weapon Level: 3
Level Requirement: 102
Jobs: Royal Guard
Imperial Spear 12 [1] None None None None 99 000 000 z 1
22133 Max HP + 100, Max SP + 10.
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Additional Max HP + 100 and Max SP + 5 per refines.
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Class : Footgear
Defense : 10
Weight : 40
Required Level : 99
Applicable Job : Every Job
Illusion Shoes 10 [1] None None None None 90 000 000 z 1
22209 Boots worn by priests who worshiped Odin,
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Max HP + 5%, Def + 30.
Increases attack speed (reduces delay after attack by 10%)
Increases physical damage against angel and demon race monsters by 1% per 2 refine.
Reduces damage taken from angel and demon race monsters by 1% per 3 refine.
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Refine is +7 or higher
increases attack speed (reduces delay after attack by additional 10%)
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Class: Shoes Defense: 35
Weight: 40
Required Level: 170
Jobs: All
Clergy's Boots 10 [1] None None None None 75 000 000 z 1
15402 Robes worn by priests who worshiped good luck in Odin's ability
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Max HP + 10%, Max SP + 10%.
Increases attack speed (reduces delay after attack by 10%)
Crit + 3 and increases critical damage by 4% per 2 refine.
Luk + 5 per 3 refine.
Increases physical damage against angel and demon race monsters by 8% per 4 refine.
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When equipped with Clergy's Boots and Clergy's Manteau,
Luk + 8, Def + 30, Mdef + 15.
Reduces damage taken from angel and demon race monsters by 15%.
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If the sum of refine of set is 27 or higher,
Atk + 10%, reduces delay after skill by 20%, reduces fixed casting time by 20%.
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Class: Armor Defense: 100
Weight: 80
Required Level: 170
Jobs: All
Luk Soutane 10 [1] None None None None 110 000 000 z 1
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