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Vending Items Of [TE U BI]

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fortessa, 217, 142

ID Name Refine Slot Card0 Card1 Card2 Card3 Price Amount
4657 Reduces damage taken from Neutral property by 15%.
Every refine of garment increase magical Fire damage by 3%.
When equipped with equip compounded with Nightmare Mummy card:
Increases resistance against Neutral element attacks by 5%.
Increase the probability of causing Sleep to all targets on 11x11 cells.
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Class: Card
Compound on: Garment
Weight: 1
Nightmare Ancient Mummy Card None None None None 6 800 000 z 3
4368 ASPD +5%
HIT -30
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Class: Card
Compound on: Weapon
Weight: 1
Cecil Damon Card None None None None 7 400 000 z 12
13138 Revolvers decorated with black roses.
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Increase attack speed (reduce delay after attack by 10%).
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Refine is +7 or higher
increase long range physical damage by 15%.
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Refine is +9 or higher
ASPD + 1
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Class: Revolver
Attack: 150
Weight: 180
Weapon Level: 3
Level Requirement: 120
Jobs: Rebellion
Dark Rose 12 [2] None None None None 45 000 000 z 1
26138 Staff used by Flame Ghost. It contains fire magic.
Be aware that you may get burned while using it.
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INT + 5
MATK + 180
MATK + 15 per 2 upgrade levels.
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Refine is +7 or higher
increase Earth and Fire property magical damage by 5%.
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Refine is +9 or higher
increase Earth and Fire property magical damage by 10%.
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Indestructible
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Class: One-Handed Staff
Attack: 110
Weight: 80
Weapon Level: 4
Level Requirement: 175
Jobs: Warlock, Sorcerer, Soul Reaper
Hellfire Staff 11 [2] None None None None 40 000 000 z 1
1624 A wand crafted from a powerful Lich's skull that will curse anyone that threatens its true owner.
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INT +1
DEX +1
MATK +170
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Adds a low chance of cursing target when dealing physical attacks.
This chance can be raised by increasing this weapon's Upgrade Level.
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Additional MATK +3% and Max SP +300 bonus if Upgrade Level is 9 or greater.
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Class: One-Handed Staff
Attack: 60
Weight: 80
Element: Undead
Weapon Level: 3
Level Requirement: 70
Jobs: Trascendent Mage and Acolyte
Lich's Bone Wand 12 [2] None None None None 50 000 000 z 1
13061 A sawtooth dagger crafted by the Rogue Guild.
Fatal Menace damage +30%.
When refine level is higher than +6, every refine MATK +3 and Fatal Manace damage +2%.
[+Black Cat]
HIT +5, MATK +5
Reduces SP consumption of Masquerade Enervation and Gloomy by 20.
Class: Dagger
Attack: 142
Weight: 60
Weapon Level: 3
Level Requirement: 102
Jobs: Shadow Chaser
Black Wing 12 [1] None None None None 60 000 000 z 1
28244 Splash attack, Dex + 1.
Increases long ranged physical damage by 5% per 2 refines.
Refine is +7 or higher
increases attack speed (reduces delay after attack by 15%).
Refine is +9 or higher
increases long ranged physical damage by additional 5%.
If refine is 11 or higher, when dealing long ranged physical damage, has a chance to auto-cast Spread Attack level 6 (If user has higher level, that level will be auto-cast instead).
When equipped with Illusion Hot-blooded Headband, Atk + 10%.
If refine of both are 7 or higher, ASPD + 2.
If the sum of refine is 18 or higher, increases long ranged physical damage by additional 10%.
If the sum of refine is 22 or higher, increases Spread Attack damage by 30%.
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Class: Shotgun Attack: 240
Weight: 130
Weapon Level: 4
Required Level: 120
Jobs: Rebellion
Illusion Gate Keeper-DD 12 [2] None None None None 60 000 000 z 1
1484 Two-Handed Spear which looks just like a miniature of a pillar from the ancient temples.
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ASPD -10%
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Increase DEF according to weapon refine level.
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Class: Two-Handed Spear
Attack: 150
Weight: 560
Weapon Level: 4
Level Requirement: 70
Jobs: Lord Knight
Cardo 12 [1] None None None None 60 000 000 z 1
2115 A shield used by Gna, messenger of Freya, when she served as a Valkyrie.
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MDEF +5
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Adds resistance against Water, Fire, Undead and Shadow element attacks by 20%.
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[Frigg's Set]
Fricca's Circlet
Valkyria's Shield
Odin's Blessing
DEF +2, MDEF +5
All upgrade levels of the Shield and Circlet adds to MDEF of DEF.
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Class: Shield
Defense: 80
Weight: 50
Level Requirement: 65
Jobs: All except Novice
Valkyrja's Shield 10 [1] None None None None 79 000 000 z 1
500030 MATK + 180.
Matk + 5%
Reduces delay after skill by 5%.
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Refine is +7 or higher
Increases Genesis Ray damage by 15%.
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Refine is +9 or higher
Increases neutral and holy property magical damage by 15%
Reduces variable casting time by 10%.
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Refine is +11 or higher
Increases Genesis Ray damage by additional 25%.
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When equipped with Illusion Sacred Mission
Matk + 50
Reduces variable casting time by 10%.
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If refine of each is 7 or higher
Increases Genesis Ray damage by 10%.
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If the sum of refine is 18 or higher
Increases magical damage against all race monsters by 20%.
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If the sum of refine is 22 or higher
Reduces cooldown of Genesis Ray by 1 second
Reduces delay after skill by 5%.
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Class : One-Handed Sword
Attack : 120
Weight : 100
Weapon Level : 4
Level Required : 120
Jobs : Royal Guard
Illusion Excalibur 12 [2] None None None None 70 000 000 z 1
21058 Max HP/Max SP + 5% per 2 refine.
Increases Dragon Breath and Dragon Breath - Water damage by 5% per 3 refine.
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Refine is +7 or higher
reduces delay after skill by 10%, reduces variable casting time by 10%.
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Refine is +9 or higher
increases long ranged physical damage by 10%.
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If refine is 11 or higher, reduces delay after skill by 7%, Max SP + 5%.
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When equipped with Great Hero Boots, Vit + 10, increases long ranged physical damage by 5%.
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Class : Two-handed Sword
Attack : 200
Weight : 200
Weapon Level : 4
Required Level : 150
Usable Jobs : Rune Knight
Patent Dragonic Slayer 12 [2] None None None None 90 000 000 z 1
18174 When equipped with Hunting Arrow, increases long ranged physical damage by 50%.
Crit + 1 per refines.
Refine is +7 or higher
increases attack speed (reduces delay after attack by 10%).
Refine is +9 or higher
increases critical damage by 15%.
If refine is 11 or higher, increases physical damage against Insect and Brute race monsters by 30%.
When equipped with Illusion Boots, Atk + 10%.
If refine of each is 7 or higher, ASPD + 2.
If the sum of refine is 18 or higher, increases critical damage by 10%.
If the sum of refine is 22 or higher, when dealing normal long ranged physical damage, has a chance to activate Hunter's Sight for 10 seconds.
[Hunter's Sight]
Atk + 100, increases critical damage by 15%, increases physical damage against Insect and Brute race monsters by 50%.
Class: Bow Attack: 165
Weight: 150
Weapon Level: 4
Required Level: 120
Jobs: Ranger
Illusion Hunter Bow 12 [2] None None None None 110 000 000 z 1
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