Vending Items Of [Katalina25]
SUPER PUPER
fortessa, 235, 142
ID | Name | Refine | Slot | Card0 | Card1 | Card2 | Card3 | Price | Amount |
---|---|---|---|---|---|---|---|---|---|
1228
Military combat knife made for battles against Demihuman monsters.
-------------------- Pierces Defense of Demihuman monsters. -------------------- Increases resistance against Demihuman monsters by 10%. -------------------- Reduces resistance against Demon monsters by 10%. -------------------- Class: Dagger Attack: 80 Weight: 40 Weapon Level: 4 Level Requirement: 36 Jobs: Swordman, Mage, Archer, Merchant, Thief, Soul Linker and Ninja |
Combat Knife | None | None | None | None | 50 000 000 z | 1 | ||
1264
Although this katar has an increased number of slots, this weapon is hard to handle and is known to cause injury to those who wield it.
-------------------- Adds a low chance to inflict Bleeding status on wielder when dealing physical attacks. -------------------- Class: Katar Attack: 90 Weight: 80 Weapon Level: 1 Jobs: Assassin |
Specialty Jur | 11 | [4] | None | None | None | None | 30 000 000 z | 1 |
1408
A long spear that is generally issued to foot soldiers.
Class: One-Handed Spear Attack: 60 Weight: 100 Weapon Level: 1 Level Requirement: 4 Jobs: Swordman |
Pike | 11 | [4] | None | None | None | None | 30 000 000 z | 1 |
20393
A headgear which is focused on defense. It covers almost all of the face.
Class: Costume Location: Upper Weight: 0 Level Requirement: 1 Jobs: All classes |
Costume Schmidt Helm | None | None | None | None | 40 000 000 z | 1 | ||
31177
Class: Costume
Location: Upper Weight: 0 Level Requirement: 1 Jobs: All classes |
Costume Tail Hat | None | None | None | None | 50 000 000 z | 1 | ||
1980
A balance is attached at the tip of the whip. Anyone who gets a hit by this whip is knocked back.
-------------------- AGI +2, DEX +3 -------------------- Add 2 cells knock back effect when using Throw Arrow. -------------------- Add 3 cells knock back effect when using Arrow Vulcan. -------------------- Class: Whip Attack: 110 Weight: 70 Weapon Level: 3 Level Requirement: 70 Jobs: Gypsy |
Whip of Balance | 12 | [3] | None | None | None | None | 70 000 000 z | 1 |
1726
A mighty bow that can only be effectively used by Hunter and Sniper.
-------------------- [+Hunting Arrow] Ranged damage +50%. -------------------- Class: Bow Attack: 125 Weight: 150 Weapon Level: 3 Level Requirement: 33 Jobs: Hunter |
Hunter Bow | 12 | [1] | None | None | None | None | 70 000 000 z | 1 |
32026
Objects used to block access to dangerous areas of the Einbech mine.
Durable and destructive, it was converted into a weapon. -------------------- Atk + 10%. Increases Banishing Point damage by 10%. -------------------- Refine is +7 or higher Atk + 40, increases attack speed (reduces delay after attack by 10%) -------------------- Refine is +9 or higher increases Banishing Point damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage. -------------------- If refine is 11 or higher, reduces delay after skill by 20%. -------------------- Class: Spear Attack: 210 Weight: 300 Weapon Level: 4 Required Level: 170 Jobs: Royal Guard |
Blocking Spear | 12 | [2] | None | None | None | None | 120 000 000 z | 1 |
32026
Objects used to block access to dangerous areas of the Einbech mine.
Durable and destructive, it was converted into a weapon. -------------------- Atk + 10%. Increases Banishing Point damage by 10%. -------------------- Refine is +7 or higher Atk + 40, increases attack speed (reduces delay after attack by 10%) -------------------- Refine is +9 or higher increases Banishing Point damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage. -------------------- If refine is 11 or higher, reduces delay after skill by 20%. -------------------- Class: Spear Attack: 210 Weight: 300 Weapon Level: 4 Required Level: 170 Jobs: Royal Guard |
Blocking Spear | 12 | [2] | None | None | None | None | 120 000 000 z | 1 |
15278
A red suit of armor with strong powers.
-------------------- ATK + 50 Increase physical damage inflicted on All enemies by 2% per 3 upgrade levels. -------------------- Refine is +7 or higher ignore Brute and Demon race enemies DEF by 30%. -------------------- Refine is +9 or higher increase physical damage inflicted on Brute and Demon race enemies by 10%. -------------------- Refine is +11 or higher increase physical damage inflicted on Earth and Wind property enemies by 10%. -------------------- [+Temporal STR Boots] Increase physical damage inflicted on All enemies by 10%. -------------------- If total upgrade level is +21 or higher, ignore Brute and Demon race enemies DEF by 20%. -------------------- Class: Armor Defense: 120 Weight: 200 Level Requirement: 1 Jobs: All classes |
Soaring Physical Armor | 11 | [1] | None | None | None | None | 170 000 000 z | 1 |
15354
A suit of armor with excellent dexterity.
-------------------- ATK + 50 Increase long ranged physical damage 2% per 3 upgrade levels. -------------------- Refine is +7 or higher ignore Brute and Demon race enemies DEF by 30%. -------------------- Refine is +9 or higher increase physical damage inflicted on Brute and Demon race enemies by 10%. -------------------- Refine is +11 or higher increase physical damage inflicted on Earth and Wind property enemies by 10%. -------------------- [+Temporal DEX Boots] Increase long ranged physical damage 5%. -------------------- If total upgrade level is +21 or higher, ignore Brute and Demon race enemies DEF by 20%. -------------------- Class: Armor Defense: 120 Weight: 200 Level Requirement: 1 Jobs: All classes |
Excellent Dexterous Armor | 11 | [1] | None | None | None | None | 170 000 000 z | 1 |
450179
Matk + 50.
-------------------- Refine is +7 or higher reduces variable casting time by 10%. -------------------- Refine is +9 or higher increases all property magical damage by 10%. -------------------- Refine is +11 or higher reduces delay after skill by 10%. -------------------- Refine is +12 or higher reduces delay after skill by additional 5%. -------------------- When equipped with Evil Spirit Glove, Matk + 10%, Perfect Hit + 10, increases magical damage against all size enemies by 15%, when dealing physical damage, has a chance to gain bonus magical damage against all race monsters (except players) by 15% for 10 seconds. -------------------- When equipped with Celine's Ribbon, Increases holy, shadow, poison and ghost property magical damage as percentage equal to the sum of refine of Celine's Ribbon and Celine's Dress, If the sum of refine is 19 or higher Matk + 15%. If the sum of refine is 23 or higher increases magical damage against all property enemies by 20%. -------------------- When equipped with Celine's Brooch, Matk + 10 per refine of Celine's Dress, If refine of Celine's Dress is 9 or higher reduces variable casting time by 5%. If refine of Celine's Dress is 11 or higher increases water, wind, earth, fire and neutral property magical damage by 10%. If refine of Celine's Dress is 13 or higher the armor can't be destroyed. -------------------- Class: Armor Defense: 40 Weight: 50 Required Level: 130 Usable Jobs: All |
Celine's Dress | 11 | [1] | None | None | None | None | 260 000 000 z | 1 |