Vending Items Of [one dollar pan]
+
fortessa, 196, 127
ID | Name | Refine | Slot | Card0 | Card1 | Card2 | Card3 | Price | Amount |
---|---|---|---|---|---|---|---|---|---|
31686
Class: Costume
Location: Middle Weight: 0 Level Requirement: 1 Jobs: All classes |
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None | None | None | None | 5 000 000 z | 1 | ||
28633
Matk + 175, increases Fire Bolt, Cold Bolt and Lightning Bolt damage by 20%.
Matk + 4 per refine. -------------------- Refine is +9 or higher increases Fire Bolt, Cold Bolt and Lightning Bolt damage by additional 30%. -------------------- If refine is 11 or higher, increases Heaven's Drive and Earth Spike damage by 50%. -------------------- Class: Book Attack: 120 Weight: 80 Weapon Level: 4 Required Level: 170 Jobs: Sorcerer |
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[2] | None | None | None | None | 1 500 000 z | 1 | |
19709
A ribbon made by an old flag. You can put it on one side of your head.
Class: Costume Location: Upper Weight: 0 Level Requirement: 1 Jobs: All classes |
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None | None | None | None | 5 000 000 z | 1 | ||
31440
A fluffy snow bear hood with a blue trim. Great for winter!
-------------------- Type: Costume Position: Upper Weight: 0 -------------------- Requirement: None |
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None | None | None | None | 10 000 000 z | 1 | ||
550094
Can't be destroyed.
Matk + 220. Matk + 5%, SPL + 2. Increases Talisman of Four Bearing God damage by 5%. -------------------- If refine rate is 5 or higher: Increases Talisman of Four Bearing God damage by 10%. -------------------- If refine rate is 7 or higher: Increases all property magical damage by 5%. -------------------- If refine rate is 9 or higher: Increases Talisman of Four Bearing God damage by additional 10%. -------------------- If refine rate is 10 or higher: Reduces variable casting time by 10%. -------------------- If refine rate is 11 or higher: Increases Talisman of Four Bearing God damage by additional 5%, Increases Talisman of Red Phoenix damage by 15%. -------------------- [Bonus by grade]: ---------- [Grade D] Increases all property magical damage by 10%. ---------- [Grade C] Increases magical damage against all size enemies by 10%. ---------- [Grade B] Increases magical damage against all race enemies by 10%. ---------- [Grade A] Increases magical damage against all property enemies by 10%. -------------------- Class : Staff Attack : 70 Weight : 110 Weapon Level : 5 Required Level : 215 Usable Jobs : Soul Ascetic |
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[2] | None | None | None | None | 60 000 000 z | 1 | |
570036
Matk + 220.
Matk + 5%, SPL + 2. Increases Metallic Fury damage by 5%. -------------------- If refine rate is 5 or higher: increases Metallic Fury damage by 10%. -------------------- If refine rate is 7 or higher: increases all property magical damage by 5%. -------------------- If refine rate is 9 or higher: increases Metallic Fury damage by additional 10%. -------------------- If refine rate is 10 or higher: reduces variable casting time by 10%. -------------------- If refine rate is 11 or higher: increases Metallic Fury damage by additional 5%, increases Sound Blend damage by 15%. -------------------- [Bonus by grade] [Grade D] Increases all property magical damage by 10%. [Grade C] increases magical damage against all size enemies by 10%. [Grade B] increases magical damage against all race enemies by 10%. [Grade A] increases magical damage against all property enemies by 10%. -------------------- Class : Musical Instrument Attack : 120 Weight : 110 Weapon Level : 5 Required Level : 215 Usable Jobs : Troubadour |
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[2] | None | None | None | None | 40 000 000 z | 1 | |
800026
Atk + 5%, CON + 2.
Increases Only One Bullet damage by 5%. -------------------- If refine rate is 5 or higher: increases Only One Bullet damage by 10%. -------------------- If refine rate is 7 or higher: increases long ranged physical damage by 5%. -------------------- If refine rate is 9 or higher: increases Only One Bullet damage by additional 10%. -------------------- If refine rate is 10 or higher: increases attack speed (reduces delay after attack by 10%). -------------------- If refine rate is 11 or higher: increases Only One Bullet damage by additional 5%, increases long ranged physical damage by 15%. -------------------- [Bonus by grade] [Grade D] Increases long ranged physical damage by 10%. [Grade C] increases physical damage against all size enemies by 10%. [Grade B] increases physical damage against all race enemies by 10%. [Grade A] increases physical damage against all property enemies by 10%. -------------------- Class : Pistol Attack : 250 Weight : 200 Weapon Level : 5 Required Level : 215 Usable Jobs : Night Watch |
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[2] | None | None | None | None | 25 000 000 z | 1 | |
820020
Atk + 5%, CON + 2.
Splash attack. Increases Wild Fire damage by 5%. -------------------- If refine rate is 5 or higher: increases Wild Fire damage by 10%. -------------------- If refine rate is 7 or higher: increases long ranged physical damage by 5%. -------------------- If refine rate is 9 or higher: increases Wild Fire damage by additional 10%. -------------------- If refine rate is 10 or higher: increases attack speed (reduces delay after attack by 10%). -------------------- If refine rate is 11 or higher: increases Wild Fire damage by additional 5%, increases long ranged physical damage by 15%. -------------------- [Bonus by grade] [Grade D] Increases long ranged physical damage by 10%. [Grade C] increases physical damage against all size enemies by 10%. [Grade B] increases physical damage against all race enemies by 10%. [Grade A] increases physical damage against all property enemies by 10%. -------------------- Class : Shotgun Attack : 280 Weight : 250 Weapon Level : 5 Required Level : 215 Usable Jobs : Night Watch |
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[2] | None | None | None | None | 40 000 000 z | 1 | |
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[2] | None | None | None | None | 300 000 000 z | 1 |