Kill Count: 1
Kill Count: 113208

Vending Items Of [TinaBestLook10]

+10 ARMOR

fortessa, 202, 148

ID Name Refine Slot Card0 Card1 Card2 Card3 Price Amount
610012 Atk + 5 per refine.
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Refine is +7 or higher
increases Cross Impact damage by 20%.
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Refine is +9 or higher
increases attack speed (reduces delay after attack by 10%).
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Refine is +11 or higher
Crit + 15,
increases physical damage against fire property enemies and insect race monsters by 10%.
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When equipped with Illusion Ring,
Atk + 5%.
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If refine of Illusion Katar of Frozen Icicle is 9 or higher,
increases critical damage by 20%.
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If refine of Illusion Katar of Frozen Icicle is 11 or higher,
Gains Crit + 15 for 30 seconds when using Venom Impression.
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Class: Katar Attack: 220
Weight: 120
Weapon Level: 4
Required Level: 120
Usable Jobs: Assassin Classes
Illusion Katar of Frozen Icicle 12 [2] None None None None 80 000 000 z 1
400119 Atk + 20 per 2 refine.
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Refine is +7 or higher
increases attack speed (reduces delay after attack by 10%).
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Refine is +9 or higher
increases Max HP by 10%.
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Refine is +11 or higher
increases physical damage against all size enemies by 10%.
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When equipped with Raging Dragon Fist
increases physical damage against all size enemies by 10%,
increases Chain Crush Combo damage by 10% per refine of weapon.
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When equipped with Fighting God's Bandage
increase long ranged physical damage by 10%,
increases Knuckle Arrow damage by 10% per refine of weapon.
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When equipped with MBright Pendulum
increase long ranged physical damage by 10%,
increases Throw Spirit Sphere damage by 10% per refine of weapon.
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Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Required Level: 170
Usable Jobs: Sura
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Lion Crown 10 [1] None None None None 80 000 000 z 1
400117 Atk + 20 and Matk + 20 per 2 refine.
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Refine is +7 or higher
increases attack speed (reduces delay after attack by 10%), reduces variable casting time by 10%.
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Refine is +9 or higher
increases long ranged physical damage by 15%, increases neutral property magical damage by 10%.
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Refine is +11 or higher
increases all property magical damage by 10%, increases physical damage against all size enemies by 10%.
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When equipped with Black Circle or Heart Whip
increase neutral property magical damage by 10%,
increases Metallic Sound damage by 5% per refine of weapon.
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When equipped with Antique Cello or Scarlet Ribbon
increases long ranged physical damage by 10%,
increases Severe Rainstorm damage by 10% per refine of weapon.
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When equipped with Wind Gale
increases long ranged physical damage by 10%,
increases Severe Rainstorm damage by 10% per refine of weapon.
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Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Required Level: 170
Usable Jobs: Minstrel, Wanderer
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Libra Crown 10 [1] None None None None 80 000 000 z 1
2537 A manteau with an endless dark shape waving near it. Only those who overcome fear can wear this manteau.
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Max HP +100
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Increases resistance against Neutral element attacks by 5%.
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Increases Physical Damage to Satan Morocc by 10%.
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[+Diabolus Boots]
Max HP +6%
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Class: Garment
Defense: 15
Weight: 25
Jobs: Transcendent 2nd classes
Diabolus Manteau 10 [1] None None None None 90 000 000 z 1
9049 An egg in which a Dullahan Cute Pet rests.
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Can be hatched by using a Pet Incubator.
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If pet intimacy is Cordial,
critical damage +5%.
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If pet intimacy is Loyal,
critical damage +8%.
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Class: Monster Egg
Dullahan Egg None None None None 45 000 000 z 1
1695 A crafted detailed model of foxtail.
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Long ranged physical damage +8%, Max HP +200.
For every 3 refine level: DEX +3, Max SP +15.
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Refine is +7 or higher
increases base weapon's ATK and MATK by 40%.
For every refine level higher than +7: increases base weapon's ATK and MATK by 20%.
(Limited to +10 refine level)
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Class: One-Handed Staff
Attack: 195
Weight: 30
Weapon Level: 3
Level Requirement: 100
Jobs: Doram race
Delicate Foxtail Model 12 [2] None None None None 70 000 000 z 1
1266 A lethal Katar that has been designed for quick assassinations.
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DEF +3
Flee +5
Perfect Dodge +2
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Increases physical damage inflicted on Demihuman monsters by 50%.
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Class: Katar
Attack: 140
Weight: 150
Weapon Level: 4
Level Requirement: 75
Jobs: Assassin
Infiltrator 12 [1] None None None None 60 000 000 z 1
2524 A manteau that is worn by the Valkyries, Odin's battle maidens.
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[Mage,Archer,Acolyte]
Perfect Dodge +5
Increase the Perfect Dodge by (upgrade level*2).
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[Swordman,Merchant,Thief]
Reflect 5% melee damage back to enemies.
Increase percentage reflect damage by (upgrade level*2).
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[Valkyrian Armor Set]




All Stats +1
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Indestructible
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Class: Garment
Defense: 10
Weight: 50
Jobs: All Transcendent
Classes except Novice

Valkyrian Manteau 10 [1] None None None None 90 000 000 z 1
22171 Max HP + 500, Max SP + 50.
Max HP + 2% and Max SP + 1% per 3 refines.
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Refine is +9 or higher
reduce fixed casting time by 0.3 second.
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If refine is 12 or higher, reduce fixed casting time by additional 0.2 second.
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If refine is 14 or higher, reduce delay after skill by 5%.
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Class : Boots
Defense : 15
Weight : 60
Required Level : 100
Usable Jobs : All Classes
Ancient Hero Boots 10 [1] None None None None 90 000 000 z 1
28942 A knight's shield carried by the Cursed Knight.
It is said to exhibit a much stronger power if the curse is cleansed.
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MATK + 3%
Increase physical damage inflicted on All enemies by 3%.
Increases attack speed (reduces delay after attack by 10%).
Reduce damage taken from All property attacks by 7%.
Adds a 5% chance of gaining 25 SP per second for 5 seconds when receiving physical or magical damage.
Adds a 2% chance of gaining 150 HP per second for 5 seconds when performing physidcal or magical attacks.
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Refine is +7 or higher
ATK + 10
MATK + 10
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Refine is +9 or higher
ASPD + 1
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Refine is +12 or higher
reduce after cast delay of skills by 3%.
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Class:Shield
Defense:0
Weight:80
Required Level: 1
Jobs: All classes
Cursed Knight's Shield 10 [1] None None None None 150 000 000 z 1
20840 Agi + 2.
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Additional Agi + 1 per 2 refine (up to refine level 10).
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[Illusion Moonlight Dagger]
Matk + 80.
If refine of both are 7 or higher, additional Matk + 80.
If the sum of refine is 18 or higher, additional Matk + 40.
If the sum of refine is 22 or higher, increase Fire magic damage by 15%.
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Class : Garment
Defense : 18
Weight : 60
Required Level : 100
Applicable Job : Every Job
Illusion Ancient Cape 10 [1] None None None None 200 000 000 z 1
530002 Matk + 200.
Increases Genesis Ray damage by 10%.
Matk + 12 per 3 refine.
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Refine is +7 or higher
increases Genesis Ray damage by additional 10%.
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Refine is +9 or higher
reduces variable casting time by 10%.
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Refine is +11 or higher
increases Genesis Ray damage by additional 15%.
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Class: Spear
Attack: 190
Weight: 200
Weapon Level: 4
Required Level: 150
Usable Jobs: Royal Guard
Gluttony Stick 12 [2] None None None None 80 000 000 z 1
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