Kill Count: 252793
Kill Count: 738

Vending Items Of [30D2Ki]

M30> Lemme catch ya vibe

alberta, 134, 66

ID Name Refine Slot Card0 Card1 Card2 Card3 Price Amount
24649 Increases melee physical damage by 3%.
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Refine is +7 or higher
increases melee physical damage by additional 3%.
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Refine is +9 or higher
reduces SP consumption of Full Moon Kick by 10%.
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When Moonlight Shadow Earring, Pendant and Shoes are equipped together
increases Full Moon Kick damage as percentage equal to the half of the sum of refine of set.
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When equipped with Star Emperor Shadow Armor
ignores defense rate of all race monsters (except players) by 40%, additional defense rate ignoring equal to the sum of refine of Moonlight Shadow Earring and Star Emperor Shadow Armor.
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Class: Shadow equipment
Location : Earring
Weight: 0
Required Level: 99
Usable Jobs : Star Gladiator classes
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Moonlight Shadow Earring None None None None 11 799 999 z 1
24619 Increases melee and long ranged physical damage by 5%.
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Refine is +7 or higher
increases melee and long ranged physical damage by additional 5%.
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Refine is +9 or higher
enables to use Shattering Strike which has the same skill level as Weaponry Research user learned.
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When Super Power Shadow Weapon, Earring and Pendant are equipped together
enables to use Shield Chain level 5, increases Back Stab, Sightless Mind, Shield Boomerang and Shield Chain damage as percentage equal to 2 times of the sum of refine of set.
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When equipped with Super Novice Shadow Shield,
ignores defense rate of all race monsters (except players) by 40%,
additional defense rate ignoring equal to the sum of refine of Super Power Shadow Weapon and Super Novice Shadow Shield.
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Class: Shadow equipment
Location : Weapon
Weight: 0
Required Level: 99
Usable Jobs : Novice classes
Super Power Shadow Weapon None None None None 19 999 999 z 1
24618 Increases Storm Gust, Lord of Vermilion, Heaven's Drive and Meteor Storm damage by 10%.
Increases Storm Gust, Lord of Vermilion, Heaven's Drive and Meteor Storm damage by additional 4% per 2 refine.
Class: Shadow equipment
Location : Shoes
Weight: 0
Required Level: 99
Usable Jobs : Novice classes
Super Magic Shadow Shoes None None None None 15 555 555 z 1
24616 Increases neutral, water, wind, earth and fire property magical damage by 5%.
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Refine is +7 or higher
increases neutral, water, wind, earth and fire property magical damage by additional 5%.
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Refine is +9 or higher
enables to use Gravitational Field which has the same skill level as Water Ball user learned.
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When Super Magic Shadow Armor, Shield and Shoes are equipped together
enables to use Double Bolt level 5, increases Fire Bolt, Cold Bolt, Lightning Bolt, Storm Gust, Lord of Vermilion, Heaven's Drive and Meteor Storm damage as percentage equal to 2 times of the sum of refine of set.
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When equipped with Super Novice Shadow Weapon
ignores magical defense rate of all race monsters (except players) by 40%,
additional magical defense rate ignoring equal to the sum of refine of Super Magic Shadow Shield and Super Novice Shadow Weapon.
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Class: Shadow equipment
Location : Shield
Weight: 0
Required Level: 99
Usable Jobs : Novice classes
Super Magic Shadow Shield None None None None 19 999 999 z 1
24540 A sacred necklace which is believed to protect its wearer.
It also draws the wearer's potential abilities.
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Increases Critical Damage by 5%.
Increases Critical Damage by an additional 1% per 2 refines.
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Class: Shadow Equipment
Location: Pendant
Weight: 0
Level Requirement: 99
Jobs:Guillotine Cross
Katar Shadow Pendant None None None None 25 555 555 z 1
24451 A sacred earring which is believed to protect it's wearer.
It also draws the wearer's potential abilities.
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Reduces SP consumption of Dragon Breath by 2%.
Reduces SP consumption of Dragon Breath by an additional 1% per 2 refines.
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Class: Shadow Equipment
Location: Earring
Weight: 0
Level Requirement: 99
Jobs: Rune Knight
Fire Breath Shadow Earring None None None None 19 999 999 z 1
24449 A glove that can draw the wearer's potential ability.
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Increase Long-ranged physical damage by 3%.
If refine is 7 or higher
Increase Long-ranged physical damage by additional 3%.
If refine is 9 or higher
Increase Long-ranged physical damage by additional 4%.
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[Fire Breath Shadow Set]
Fire Breath Shadow Weapon
Fire Breath Shadow Pendant
Fire Breath Shadow Earring
Increase Max HP and Max SP by half of the sum of the refinement of the set.
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[Fire Breath Shadow Weapon Set]
Rune Knight Shadow Shield
Fire Breath Shadow Weapon
Increases Dragon Breath damage by the sum of the refinement of the set.
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Class: Shadow Equipment
Location: Weapon
Weight: 0
Level Requirement: 99
Jobs: Rune Knight
Fire Breath Shadow Weapon None None None None 19 999 999 z 1
12207 A funky smelling, suspicious looking stew that really does make you feel like an immortal when you eat it.
_
Class: Usable item
Effect: VIT +10
Duration: 30 minutes
Weight: 1
Stew of Immortality None None None None 39 999 z 3348
12203 This scorpion dish is cooked with the heat of the desert sand, and is one of the four best dishes in Sograt Desert cuisine.
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Class: Usable item
Effect: AGI +10
Duration: 30 minutes
Weight: 1
Steamed Scorpion None None None None 39 999 z 3438
12202 A very pricey Louyang dish that tastes absolutely superb.
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Class: Usable item
Effect: STR +10
Duration: 30 minutes
Weight: 1
Steamed Tongue None None None None 39 999 z 3239
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